MawulisaA journey home through a realm of light.
A third-person mythical adventure through a low-poly world drawn from African mythology. Built in-house in Unreal Engine.
Pick a world.
Latest from the studio
Announcements across games, animation, events, hardware and publishing, newest first.

Blood Passages: the creative treatment
Eight episodes, three realms and one king who becomes history's first vampire. A first look at the world.

Adventures of Woga Woga: Season 01 promo
Woga, Koda and The Suit arrive. Twenty episodes of forest-saving, reality-cam confessionals and very bad snacks.

Game Jam 2026: five games in 24 hours
Twenty-one developers, five teams and one power cut. What came out of Kampala's 24-hour jam.
Worlds we've built
Stylised, story-led adventures rooted in African myth and modern Uganda. Built in-house.
In developmentMawulisa
Use the power of the sun and the moon to purify ancient spirit animals and find your way home through a dream-like African realm.
In developmentThe Rise of Woga Woga
The world of Adventures of Woga Woga as a game: storm volcanoes, floating plateaus and a sword-carrying hero, built in Unreal Engine.
Frames we've painted
Original series and shorts from the studio's animation team.
Series · 8 × 50 minBlood Passages
Dark fantasy. A banished king, two empires and a taboo that creates the first vampire.
Season 01 · 20 episodesAdventures of Woga Woga
Comedy. A practical village girl and her shapeshifting cat take on a corporate witch doctor.
New titleNambi: Fists of Justice
Western. Nambi rides a dust-choked savannah on her trusty cow, hunting the outlaw Walumbe's lieutenants.

One studio. Every medium.
Games, animation, music and podcasts made in-house. Events hosted in person. Hardware and publishing on the way.
Meet the StudioBigger than one release
Long-running initiatives that grow the people, places and stories around African games and animation.
ProgrammeGamerGirl Project
More girls and women in games: as players, makers and leaders.
Film and animationThe Art of an African Child
Childhood across Africa, told through performance, film and animation.
SpaceMultimedia Hub
A home base for creators: kit, studio space and a path from jam prototype to finished IP.
What's on
Jams, showcases and meetups in Kampala and beyond. Free entry unless noted.
21–22 March 2026Game Jam 2026
Developers, artists and sound designers from across Uganda built five original games in 24 hours at the Deep Tech Centre of Excellence in Kampala. Led by the STI Secretariat with Tech Anatomy, EDIC and Arudem.
Two new arms of the studio
Neither is finished yet. Both are open to you now.
Hardware
We're designing our first gaming devices, built to work with our games from the ground up. Join the waitlist for first access and early test invites.

Publishing
We fund, produce and market independent games, and put the studio behind them. Send us your project and we'll take a look.
Be first to hear.
Announcements, release dates and event invitations from across the studio.







